Thursday, 12 September 2013

Videogame advertisement - key concepts.
The game i have chosen is Mario Kart; the picture shown is he advertisement.


 

LIAR

LANGUAGE- The way the picture is presented is funky so that it could persuade people buy it.  The word ‘’ BONUS’’ is bold because it  could make the buyer realise it is worth of buying.

INSTITUTION- the game was produced in Japan released for Super Nintendo Entertainment system in 1992. The first game was released in 1992. It is offered in Nintendo’s, PSP’s etc. It can be played on consoles, phones internet etc.

AUDIENCE- the audience for this game is probably for people who are 8+ - 25. This game can be played from both genders where in my point males would be more interested in playing.


REPRESENTATION- this picture show a lot of different kind of colours to make it look funky and make the reader more interested, it uses a lot of pictures and some of the words shown in the picture are bold so the reader can spot the important key first.

1 comment:

  1. WWW: You've picked out some good details here and your points on audience look right.
    EBI: You will need to add more depth to your analysis and work on identifying key conventions - the things that make it an advert (title, image, colour, logos etc.)
    LR: Go back to the language paragraph and pick out the key conventions.

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